Friday, September 5th, 2008
MSUC: VCTF Finalists Announced
The finalists for the Best Vehicle Capture the Flag Level have been announced. For many more screenshots and downloads for all the level entries into the Make Something Unreal Contest, be sure to check out our MSUC Overview.
Best Vehicle Capture the Flag Level Finalists:
VCTF-Asunder by Matthew "Xyius" Brandsema, VCTF-CanalWarfare by Neil “plugh” Hodges, VCTF-CBP3-The-Dig by Chris “Plutonic” Blundell
VCTF-Luracia by Christopher “Twigsby” Smith, VCTF-Megastructure by Thomas “Setheran” Browett, VCTF-OffTheRails by Neil “plugh” Hodges
NOTE: Epic will begin accepting submissions for Phase 2 of the $1 Million Intel Make Something Unreal Contest on September 30, 2008, and the entry deadline for Phase 2 is October 17, 2008.
Supersonic Acrobatic Rocket-Powered Battle-Cars Preview
IGN has a lengthy preview of Psyonix's Supersonic Acrobatic Rocket-Powered Battle-Cars. There are also a number of nice new screenshots of this upcoming PS3 title. Here they divulge DLC plans, custom soundtracks, and uploadable replay videos.
Seven cars and only three levels may seem like slim pickings, but Psyonix has already embraced the idea of future downloadable content, and those seven cars (with designs ranging from something that looks like a steampunk submarine to a monster struck with a huge rocket on back) have two different skins each. To this end, they've already got another full level to release post-launch for free. DLC is only the tip of the iceberg when it comes to fancy-schmancy features, however; SARPBC may well be the first game we've seen to completely embrace all the features of firmware 2.41. Custom soundtracks, played through the XMB, are supported (which means playlists are supported too), as are Trophies (half earned for single-player stuff, half for online matches), as is YouTube-uploaded or XMB-saved video.
Thursday, September 4th, 2008
MSUC: WAR And CTF Finalists Announced
Epic Games announces finalists for the Best Warfare and Capture the Flag level categories in the Make Something Unreal Contest. Check out our MSUC Overview for more screenshots and downloads for all the entries.
Warfare Finalists:
WAR-BeachFront by Nathaniel “_N_” Rossol, WAR-CBP3-Airlock by Muhammad "MozI" Ahmed
WAR-Imperialism by Mandela Shabazz, WAR-Infection-Forest by Bryan “Sanch3z” Cole, WAR-MoltenCore by Aaron “SmokeRingHalo” Woodland
WAR-Synapse by Josh “CaptainSnarf” Turpen, WAR-Valley by Scott “Cr4zyB4st4rd” Coxhead
CTF Finalists:
CTF-Biomium by Opeyemi “Jayoplus” Ajayi, CTF-CBP3-Touch by Cory “Spoondog” Spooner
CTF-Ephemeral by Stephane “aeternus” P, CTF-Lopo by Sjoerd “Hourences” De Jong, CTF-Nucleus by David "Syphix" True,
CTF-React by Raffi "pinnacle" Bedikian, CTF-Safeguard-v-2.0 by Bryan Sparksman,
CTF-Skybound by Brad "Kibbler" Kavanagh, CTF-Sloth by Opeyemi “Jayoplus” Ajayi, CTF-Soapbox_racer by Robert Hartley
Wednesday, September 3rd, 2008
Streamline Studios Hiring Senior Level Designers
Streamline Studios, well-known around these parts for its work on titles like UT 2004, Gears of War, and Unreal Tournament 3, is looking for Senior Level Designers.
Do you want to work in a highly creative environment with talented people from all over the world? Are you eager to develop your skills working on AAA next-gen games like Gears of War and Unreal Tournament 3? Then come to progressive, fun-loving Amsterdam and join the Streamline Studios team of leading edge designers.
Check out the full job listing for more information.
Killing Floor Review
ModDB has posted its review of Killing Floor for Unreal Tournament 2004, awarding it an 8.5/10.
Overall Killing Floor 2.5 is a truly great mod topped with a great community of players and modders. There are a few small bugs and one or two annoying areas in the maps but if you are a budding zombie lover with a dusty copy of UT2K4 on your shelf, its really worthwhile trying out this mod.
BlackFoot Studios Licenses Unreal Engine 3
Columbus Ohio based studio, BlackFoot Studios has licensed Unreal Engine 3 for its premiere release, Sky Gods, a military tactical action game for PC, Xbox 360 and PS3. Check the press release for all the details.
Sky Gods will focus on a complete co-operative game experience centering on Special Forces operations, specifically HALO (High Altitude, Low Opening) and helicopter insertion missions. BlackFoot Studios plans a worldwide release of Sky Gods via digital distribution in the first quarter of 2009.


